3D Game Engine Design

preview-18
  • 3D Game Engine Design Book Detail

  • Author : David Eberly
  • Release Date : 2006-11-03
  • Publisher : CRC Press
  • Genre : Art
  • Pages : 1008
  • ISBN 13 : 1482267306
  • File Size : 14,14 MB

3D Game Engine Design by David Eberly PDF Summary

Book Description: The first edition of 3D Game Engine Design was an international bestseller that sold over 17,000 copies and became an industry standard. In the six years since that book was published, graphics hardware has evolved enormously. Hardware can now be directly controlled through techniques such as shader programming, which requires an entirely new thought process of a programmer. In a way that no other book can do, this new edition shows step by step how to make a shader-based graphics engine and how to tame this new technology. Much new material has been added, including more than twice the coverage of the essential techniques of scene graph management, as well as new methods for managing memory usage in the new generation of game consoles and portable game players. There are expanded discussions of collision detection, collision avoidance, and physics—all challenging subjects for developers. The mathematics coverage is now focused towards the end of the book to separate it from the general discussion. As with the first edition, one of the most valuable features of this book is the inclusion of Wild Magic, a commercial quality game engine in source code that illustrates how to build a real-time rendering system from the lowest-level details all the way to a working game. Wild Magic Version 4 consists of over 300,000 lines of code that allows the results of programming experiments to be seen immediately. This new version of the engine is fully shader-based, runs on Windows XP, Mac OS X, and Linux, and is only available with the purchase of the book.

Disclaimer: www.yourbookbest.com does not own 3D Game Engine Design books pdf, neither created or scanned. We just provide the link that is already available on the internet, public domain and in Google Drive. If any way it violates the law or has any issues, then kindly mail us via contact us page to request the removal of the link.

3D Game Engine Design

3D Game Engine Design

File Size : 53,53 MB
Total View : 3339 Views
DOWNLOAD

The first edition of 3D Game Engine Design was an international bestseller that sold over 17,000 copies and became an industry standard. In the six years since

Building a 3D Game Engine in C++

Building a 3D Game Engine in C++

File Size : 16,16 MB
Total View : 6623 Views
DOWNLOAD

Everything you need to create your own 3D game engine Most game programming books hand you a finished game engine and then tell you how to add on a few features

3D Engine Design for Virtual Globes

3D Engine Design for Virtual Globes

File Size : 80,80 MB
Total View : 7197 Views
DOWNLOAD

Supported with code examples and the authors’ real-world experience, this book offers the first guide to engine design and rendering algorithms for virtual gl