A Real Time Visible Surface Algorithm

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  • A Real Time Visible Surface Algorithm Book Detail

  • Author : Gary Scott Watkins
  • Release Date : 1970
  • Publisher :
  • Genre : Algorithms
  • Pages : 428
  • ISBN 13 :
  • File Size : 82,82 MB

A Real Time Visible Surface Algorithm by Gary Scott Watkins PDF Summary

Book Description: With the increasing use of computer graphics, a need is growing for a processor capable of displaying solid objects. Environmental simulation and architectural modeling are only two areas that would benefit from such a display processor. The dissertation describes an algorithm designed for such a processor, and a FORTRAN 5 program for simulating the hardware processor. The hardware processor would be capable of generating pictures of fairly complicated objects at thirty frames per second. Statistics describing its simulated performance have been extracted and are reported within the dissertation. (Author).

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A Real Time Visible Surface Algorithm

A Real Time Visible Surface Algorithm

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With the increasing use of computer graphics, a need is growing for a processor capable of displaying solid objects. Environmental simulation and architectural

A Real Time Visible Surface Algorithm

A Real Time Visible Surface Algorithm

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With the increasing use of computer graphics, a need is growing for a processor capable of displaying solid objects. Environmental simulation and architectural

Hidden Surface Determination

Hidden Surface Determination

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What is Hidden Surface Determination In 3D computer graphics, hidden-surface determination is the process of identifying what surfaces and parts of surfaces can