Game AI Pro 360: Guide to Movement and Pathfinding

preview-18
  • Game AI Pro 360: Guide to Movement and Pathfinding Book Detail

  • Author : Steve Rabin
  • Release Date : 2019-09-10
  • Publisher : CRC Press
  • Genre : Computers
  • Pages : 420
  • ISBN 13 : 0429619677
  • File Size : 39,39 MB

Game AI Pro 360: Guide to Movement and Pathfinding by Steve Rabin PDF Summary

Book Description: Steve Rabin’s Game AI Pro 360: Guide to Movement and Pathfinding gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient single source anthology covering movement and pathfinding in game AI. This volume is complete with articles by leading game AI programmers that explore better ways to smooth paths, avoid obstacles, and navigate 3D space with cutting-edge techniques. Key Features Provides real-life case studies of game AI in published commercial games Material by top developers and researchers in Game AI Downloadable demos and/or source code available online

Disclaimer: www.yourbookbest.com does not own Game AI Pro 360: Guide to Movement and Pathfinding books pdf, neither created or scanned. We just provide the link that is already available on the internet, public domain and in Google Drive. If any way it violates the law or has any issues, then kindly mail us via contact us page to request the removal of the link.

Game AI Pro 360: Guide to Architecture

Game AI Pro 360: Guide to Architecture

File Size : 70,70 MB
Total View : 7016 Views
DOWNLOAD

Steve Rabin’s Game AI Pro 360: Guide to Architecture gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient si