Aesthetics and Design for Game-based Learning

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  • Aesthetics and Design for Game-based Learning Book Detail

  • Author : Michele D. Dickey
  • Release Date : 2015-02-20
  • Publisher : Routledge
  • Genre : Education
  • Pages : 184
  • ISBN 13 : 1317961374
  • File Size : 25,25 MB

Aesthetics and Design for Game-based Learning by Michele D. Dickey PDF Summary

Book Description: Aesthetics and Design for Game-based Learning provides learning designers with insight into how the different elements that comprise game aesthetics can inform the design of game-based learning. Regardless of the cognitive complexities involved, games are essentially entertainment media, and aesthetics play a large role in how they are experienced. Yet too often the role of aesthetics in the research about game-based learning has been relegated to a surface discussion of graphics or neglected altogether. Aesthetics and Design for Game-based Learning begins by addressing the broad context of game aesthetics, then addresses specific elements with chapters focusing on: player positioning game mechanics narrative design environment design character design. Each chapter includes research and guidelines for design, and a conclusion addresses aesthetics in the research of game-based learning.

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