Black Art of Visual Basic Game Programming

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  • Black Art of Visual Basic Game Programming Book Detail

  • Author : Mark Pruett
  • Release Date : 1995
  • Publisher :
  • Genre : Computers
  • Pages : 580
  • ISBN 13 : 9781571690050
  • File Size : 72,72 MB

Black Art of Visual Basic Game Programming by Mark Pruett PDF Summary

Book Description: The first part of this book covers playing-field design, creating and moving objects using the Windows BitBlt API, detecting collisions, and adding sound, with example code given with each topic. Part 2 covers in-depth everything that game developers should know to create addicting action games. Part 3 contains several game projects.

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Black Art of Visual Basic Game Programming

Black Art of Visual Basic Game Programming

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The first part of this book covers playing-field design, creating and moving objects using the Windows BitBlt API, detecting collisions, and adding sound, with

Black Art of 3D Game Programming

Black Art of 3D Game Programming

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Written by a master programmer, this book explains in detail what's behind the programming of those complex, mesmerizing video games. LaMothe makes clarity a pr