Making Games for the NES

Making Games for the NES

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Learn how to program games for the NES! You'll learn how to draw text, scroll the screen, animate sprites, create a status bar, decompress title screens, play b

Making Games for the Atari 2600

Making Games for the Atari 2600

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The Atari 2600 was released in 1977, and now there's finally a book about how to write games for it! You'll learn about the 6502 CPU, NTSC frames, scanlines, cy

Making 8-bit Arcade Games in C

Making 8-bit Arcade Games in C

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With this book, you'll learn all about the hardware of Golden Age 8-bit arcade games produced in the late 1970s to early 1980s. We'll learn how to use the C pro

Designing Video Game Hardware in Verilog

Designing Video Game Hardware in Verilog

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This book attempts to capture the spirit of the ''Bronze Age'' of video games, when video games were designed as circuits, not as software. We'll delve into the